Learning C# programming with Unity 3D / Alex Okita
Tipo de material: TextoDetalles de publicación: Boca Raton : CRC Press, 2014 Descripción: XVIII, 670 p. : il. ; 26 cmISBN: 9781466586529Tema(s): C# (Lenguaje de programación) | Animación por ordenador | Juegos de ordenador -- ProgramaciónResumen: Serves as the ideal starting point for beginning programmersIncludes many examples that illustrate how to write a game using Unity3DProvides an understanding of documentation and the Unity3D APISummaryIdeal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#.Tipo de ítem | Biblioteca de origen | Signatura | URL | Estado | Fecha de vencimiento | Código de barras | Reserva de ítems | Bibliografía recomendada |
---|---|---|---|---|---|---|---|---|
Manuales | 03. BIBLIOTECA INGENIERÍA PUERTO REAL | 681.3.06C#/OKI/lea (Navegar estantería(Abre debajo)) | Texto completo | Disponible Ubicación en estantería | Bibliomaps® | 3744192308 |
DESARROLLO DE SISTEMAS HIPERMEDIA GRADO EN INGENIERÍA INFORMÁTICA Asignatura actualizada 2023-2024 |
Índice
Bibliografía
Serves as the ideal starting point for beginning programmersIncludes many examples that illustrate how to write a game using Unity3DProvides an understanding of documentation and the Unity3D APISummaryIdeal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#.
No hay comentarios en este titulo.