Good video games + good learning : collected essays on video games, learning, and literacy / James Paul Gee.

Por: Gee, James PaulTipo de material: TextoTextoSeries New literacies and digital epistemologies ; 27Detalles de publicación: New York : P. Lang, c2007. Descripción: vi, 194 p. ; 23 cmISBN: 9780820497037 (pbk. : alk. paper)Otro título: Good video games plus good learningTema(s): Juegos de ordenador -- Aspectos psicológicos | Videojuegos -- Aspectos psicológicos | Alfabetización | Video games -- Psychological aspects | Computer games -- Psychological aspects | Learning, Psychology of | Visual literacy | Video games and children
Contenidos:
Why video games are good for your soul : pleasure and learning -- Video games, violence, and effects : good and bad -- Notes on content and technological determinism -- Good video games, the human mind, and good learning -- Learning about learning from a video game : rise of nations -- Pleasure and "being a professional" : learning and video games -- Why study games now? Video games : a new art form -- Affinity spaces : from age of mythology to today's schools -- Reading, specialist language development, and video games -- Games and learning : issues, perils, and potentials.
Etiquetas de esta biblioteca: No hay etiquetas de esta biblioteca para este título. Inicie sesión para agregar etiquetas.
Valoración
    Valoración media: 0.0 (0 votos)
Existencias
Tipo de ítem Biblioteca de origen Signatura URL Estado Fecha de vencimiento Código de barras Reserva de ítems
Monografías 02. BIBLIOTECA CAMPUS PUERTO REAL
794:681.3/GEE/goo (Navegar estantería(Abre debajo)) Texto completo Disponible   Ubicación en estantería | Bibliomaps® 3742007035
Total de reservas: 0

Includes bibliographical references (p. [179]-186) and indexes.

Why video games are good for your soul : pleasure and learning -- Video games, violence, and effects : good and bad -- Notes on content and technological determinism -- Good video games, the human mind, and good learning -- Learning about learning from a video game : rise of nations -- Pleasure and "being a professional" : learning and video games -- Why study games now? Video games : a new art form -- Affinity spaces : from age of mythology to today's schools -- Reading, specialist language development, and video games -- Games and learning : issues, perils, and potentials.

No hay comentarios en este titulo.

para aportar su opinión.

Con tecnología Koha