User stories applied : for agile software development / Mike Cohn.
Tipo de material: TextoSeries The Addison-Wesley signature seriesDetalles de publicación: Boston : Addison-Wesley, 2004.. Descripción: xxi, 268 p. : ill. ; 24 cmISBN: 9780321205681Tema(s): Agile software development | Computer software -- Development | Programación de ordenadores | Soporte lógico libre | Ingeniería del softwareResumen: The concept of user stories has its roots as one of the main tenets of ExtremeProgramming. In simple terms, user stories represent an effective means ofgathering requirements from the customer (roughly akin to use cases). Thisbook describes user stories and demonstrates how they can be used to properlyplan, manage, and test software development projects. The book highlightsboth successful and unsuccessful implementations of the concept, and providessets of questions and exercises that drive home its main points. After absorbingthe lessons in this book, readers will be able to introduce user stories in theirorganizations as an effective means of determining precisely what is required ofa software application.Tipo de ítem | Biblioteca de origen | Signatura | URL | Estado | Fecha de vencimiento | Código de barras | Reserva de ítems | Bibliografía recomendada |
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Manuales | 03. BIBLIOTECA INGENIERÍA PUERTO REAL | 681.3.06/COH/use (Navegar estantería(Abre debajo)) | Texto completo | Disponible Ubicación en estantería | Bibliomaps® | 3742833031 |
INTERNET Y NEGOCIO ELECTRÓNICO GRADO EN INGENIERÍA INFORMÁTICA Asignatura actualizada 2023-2024 |
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Manuales | 03. BIBLIOTECA INGENIERÍA PUERTO REAL | 681.3.06/COH/use (Navegar estantería(Abre debajo)) | Texto completo | Disponible Ubicación en estantería | Bibliomaps® | 3742832985 | |||
Manuales | 03. BIBLIOTECA INGENIERÍA PUERTO REAL | 681.3.06/COH/use (Navegar estantería(Abre debajo)) | Texto completo | Disponible Ubicación en estantería | Bibliomaps® | 3742832976 |
"A Kent Beck signature book"--Cover.
Includes bibliographical references (p. 259-262) and index.
The concept of user stories has its roots as one of the main tenets of ExtremeProgramming. In simple terms, user stories represent an effective means ofgathering requirements from the customer (roughly akin to use cases). Thisbook describes user stories and demonstrates how they can be used to properlyplan, manage, and test software development projects. The book highlightsboth successful and unsuccessful implementations of the concept, and providessets of questions and exercises that drive home its main points. After absorbingthe lessons in this book, readers will be able to introduce user stories in theirorganizations as an effective means of determining precisely what is required ofa software application.
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